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PITCH SHIFTER/TIME STRETCHER

This mode is quite similar to the granular mode, except that it uses two overlapping grains synchronized with the most salient period of the sound. The grains are carefully spliced so that they mesh well with each other (a technique similar to the “deglitching” of early pitch-shifters). Modulating POSITION when recording is frozen will “scrub” through the audio buffer. Clouds’ uses classic time-domain methods which are not suitable for polyphonic or percussive material (unless this percussive material is breakbeats and you liked Akai samplers. Then: smile).

DENSITY creates a granular diffusion effect based on all-pass filters.

TEXTURE acts as a low-pass/high-pass filter. 12 o’clock there is no filter.

SIZE controls the size of the overlapping windows used for pitch-shifting and time-stretching – from an extremely grainy “drilling” sound to smooth bits of loops.

IN: Sets the input level

OUT: Sets the output volume

PAN: Sets the amount of random panning/balance applied to the grains. Only noticeable with stereo output.

VERB: Adds reverb to both wet and dry signal. It’s a global effect so even when mix is 100% dry you can still control the amount of reverb.

FB: Amount of signal feedback. Noticeable with higher POSITION value. Watch out because things can get out of hand past 1 o’clock. If you have tons of crazy feedback happening and the pedal seems like its getting away from you, just turn FB all the way down.

 

Basically if you turn position all the way down, the mix all the way up (100% wet) and change the pitch, it will transpose whatever you are playing.

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